Focal Press, Burlington, MA, 2010
Date
2010
Label
Focal Press, Burlington, MA, 2010
Name
Focal Press
Place
Burlington, MA
Provider agent
Provider place
Incoming Resources
- Compression for great video and audio, master tips and common sense, Ben Waggoner
- Ableton Live 8 and Suite 8, create, produce, perform, Keith Robinson
- Digital sculpting with Mudbox, essential tools and techniques for artists, Mike de la Flor, Bridgette Mongeon
- Sound for film and television, Tomlinson Holman
- Digital sculpting with Mudbox, essential tools and techniques for artists, Mike de la Flor, Bridgette Mongeon
- The broadcast century and beyond, Robert L. Hilliard, Michael C. Keith
- Real-world modo, in the trenches with modo, Wes McDermott
- Faces, photography and the art of portraiture, Paul Fuqua and Steven Biver
- Compression for great video and audio, master tips and common sense, Ben Waggoner
- Digital photography best practices and workflow handbook, a guide to staying ahead of the workflow curve, Patricia Russotti, Richard Anderson
- Writing for visual media, Anthony Friedmann
- Audio production and critical listening, technical ear training, Jason Corey
- Realistic architectural visualization with 3ds max and mental ray, Roger Cusson, Jamie Cardoso
- Close-up and macro photography, Adrian Davies
- Distributed game development, harnessing global talent to create winning games, Tim Fields
- Sound for film and television, Tomlinson Holman
- Realistic architectural visualization with 3ds max and mental ray, Roger Cusson, Jamie Cardoso
- Record label marketing, Tom Hutchison, Amy Macy, Paul Allen
- Real-world modo, in the trenches with modo, Wes McDermott
- Audio production and critical listening, technical ear training, Jason Corey
- The business of media distribution, monetizing film, TV, and video content, Jeff Ulin
- Real-world Flash game development, how to follow best practices and keep your sanity, Chris Griffith
- Hybrid animation, integrating 2D and 3D assets, Tina O'Hailey
- Realistic architectural visualization with 3ds max and mental ray, Roger Cusson, Jamie Cardoso
- The complete film production handbook, Eve Light Honthaner
- The broadcast century and beyond, Robert L. Hilliard, Michael C. Keith
- The technique of film editing, written and compiled by Karel Reisz and Gavin Millar ; with the guidance of the following committee appointed by the British Film Academy, Thorold Dickinson [and others] ; introduced by Thorold Dickinson
- Digital photography best practices and workflow handbook, a guide to staying ahead of the workflow curve, Patricia Russotti, Richard Anderson
- Killer camera rigs that you can build, how to build your own camera cranes, car mounts, stabilizers, dollies, and more!, Dan Selakovich
- Killer camera rigs that you can build, how to build your own camera cranes, car mounts, stabilizers, dollies, and more!, Dan Selakovich
- Hybrid animation, integrating 2D and 3D assets, Tina O'Hailey
- How to cheat in 3ds Max 2011, get spectacular results fast, Michele Bousquet
- Killer camera rigs that you can build, how to build your own camera cranes, car mounts, stabilizers, dollies, and more!, Dan Selakovich
- Hybrid animation, integrating 2D and 3D assets, Tina O'Hailey
- Single-camera video production, Robert B. Musburger
- Real-world modo, in the trenches with modo, Wes McDermott
- Record label marketing, Tom Hutchison, Amy Macy, Paul Allen
- Audio production and critical listening, technical ear training, Jason Corey
- Writing for visual media, Anthony Friedmann
- The technique of film editing, written and compiled by Karel Reisz and Gavin Millar ; with the guidance of the following committee appointed by the British Film Academy, Thorold Dickinson [and others] ; introduced by Thorold Dickinson
- Hybrid animation, integrating 2D and 3D assets, Tina O'Hailey
- Digital sculpting with Mudbox, essential tools and techniques for artists, Mike de la Flor, Bridgette Mongeon
- Killer camera rigs that you can build, how to build your own camera cranes, car mounts, stabilizers, dollies, and more!, Dan Selakovich
- The broadcast century and beyond, Robert L. Hilliard, Michael C. Keith
- Rendering HTML5 illustration, Matthew David
- Producing and directing the short film and video, Peter W. Rea, David K. Irving
- Real-world Flash game development, how to follow best practices and keep your sanity, Chris Griffith
- Close-up and macro photography, Adrian Davies
- Digital photography best practices and workflow handbook, a guide to staying ahead of the workflow curve, Patricia Russotti, Richard Anderson
- Real-world Flash game development, how to follow best practices and keep your sanity, Chris Griffith
Outgoing Resources
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