three-dimensional form
Defined by
1
Label
three-dimensional form
Code
tdf
Source
rdacontent
Term
three-dimensional form
Actions
Incoming Resources
- [Woman, free-form], J. Pinal
- Get Down and Clean Up Kit - 4 Person Kit /
- Obstacle course kit /
- Elephant. [Model] Mende people of Sherbo Island in Sierra Leone
- The gift. [Model] Peggy Mach
- Penguin. [Model] Joan Hagen
- Fledgling. [Model] Cleo Hartwig
- Hippo and calf. [Model] Grete Schuller
- Owl family. [Model] Judith Litt
- Bohnanza, "to bean or not to bean?", by Uwe Rosenberg, with illustrations by Björn Pertoft
- Remembering the home front, by Lynne Martin Erickson and Kathryn Leide
- Algebra 1, mathematics in context, developed by CORD
- Carcassonne /
- Inner child kit /
- Ceremonial axe head. [Model] Mexican (Totonac) about 13th century A.D
- Wizard kittens, card game /
- Large cat. [Model] Ptolemaic Period
- Wrong party /
- [Tribal chiminea.]
- Get Down and Clean Up Kit - 1 Person Kit /
- Yoga kit /
- Fantasy and fun kit /
- Remembering work life, by Lynne Martin Erickson and Kathryn Leide
- Mother and child. [Model] Walter A. Hannula
- Grecian vase. [Model] Greek, 5th century
- Blank slate, the game where ___ minds think alike /
- Wingspan, designed by Elizabeth Hargrave
- The chameleon, blend in, don't get caught, Rikki Tahta
- Mother and child. [Model] Victor A.S. Robinson
- Head of an athlete. [Model] Gree, 5th century B.C
- Group of sea lions. [Model] Raymond de Lucia
- Stone jaguar. [Model] Chirqui Province, Panama
- Busts of two children. [Model] Jean-Antoine Houdon
- Bear. [Model] Joan Hagen
- Barotse hippopotamus. [Model]
- Remembering the fashion, designed by Lynne Martin Erickson and Kathryn Leide
- Star Wars villainous, power of the dark side, [game system by Prospero Hall ; game development: Mike Mulvihill ; graphic design: Chris Buckley]
- Cranium wow /
- Lego Star Wars, written by Daniel Lipkowitz
- Pathfinder, beginner box, created by Logan Bonner, Jason Bulmahn, Lyz Liddell and Mark Seifter
- Dutch Blitz, a vonderful goot game! /
- Buddhist lion. [Model] Gandhara, Northern India. 2nd century A. D
- Pouter pigeon. [Model] Art Nouveau, Ecole de Nancy, late 19th century
- M. L. King, Antonio Arcanti
- Head of a youth. [Model] Greek, 5th century B.C
- Ancient board games, [chosen and recreated by] Irving Finkel ; [illustrated by Stephen Sweet]
- Welcome to your perfect home, Benoit Turpin ; Anne Heidsieck, illustrator
- Arduino Kit
- Medieval marathon kit /
- P for pizza, the easy cheesy letter game, by Doruk Kicikoğlu