Technology in action series
Label
Technology in action series
Name
Technology in action series
Actions
Incoming Resources
- Has parts2
- Deploying Chromebooks in the classroom, planning, installing, and managing Chromebooks in schools and colleges, Guy Hart-Davis
- Raspberry Pi IoT projects, prototyping experiments for makers, John C. Shovic
- Practical fashion tech, wearable technologies for costuming, cosplay, and everyday, Joan Horvath, Lyn Hoge and Rich Cameron
- Practical 3D printers, Brian Evans
- Electronics projects with the ESP8266 and ESP32, building web pages, applications, and Wifi enabled devices, Neil Cameron
- Practical LEGO technics, bring your LEGO creations to life, Mark Rollins
- Maintaining and troubleshooting your 3D printer, Charles Bell
- Winning design!, LEGO Mindstorms NXT design patterns for fun and competition, James J. Trobaugh
- Beginning Samsung ARTIK, a guide for developers, Cliff Wootton
- Beginning STM32, developing with FreeRTOS, libopencm3 and GCC, Warren Gay
- Experience Skype to the max, the essential guide to the world's leading internet communications platform, Jim Courtney
- Mastering 3D printing, Joan Horvath
- Unity for absolute beginners, Sue Blackman
- Robot building for beginners, David Cook
- Raspberry Pi Assembly language programming, ARM processor coding, Stephen Smith
- Arduino programming with .NET and sketch, Agus Kurniawan
- Learn Raspberry Pi with Linux, Peter Membrey, David Hows
- Beginning sensor networks with Arduino and Raspberry Pi, Charles Bell
- Advanced Raspberry Pi, Raspbian Linux and GPIO integration, Warren Gay
- The new shop class, getting started with 3D printing, Arduino, and wearable tech, Joan Horvath, Rich Cameron
- Build your own car dashboard with a Raspberry Pi, practical projects to build your own smart car, Joseph Coburn
- Taking your iPad to the max
- Learn Unity for Android game development, a guide to game design, development, and marketing, Adam Sinicki
- Beginning LEGO Mindstorms EV3, Mark Rollins
- Programming LEGO EV3 My Blocks, teaching concepts and preparing for FLL Competition, Gene Harding
- Pro Unity game development with C#, Alan Thorn
- Learn Unity for 2D game development, Alan Thorn
- The game maker's apprentice, game development for beginners, Jacob Habgood, Mark Overmars ; [foreword by Phil Wilson]
- Learn electronics with Raspberry Pi, physical computing with circuits, sensors, outputs, and projects, Stewart Watkiss
- Taking your OS X Lion to the max, Michael Grothaus, Steve Sande, Dave Caolo ; technical reviewer, Jesse Cole Guthry
- Pro Arduino, Rick Anderson [and] Dan Cervo
- Raspberry Pi hardware reference, Warren W. Gay
- Beginning data science, IoT, and AI on single board computers, core skills and real-world application with the BBC micro:bit and XinaBox, Philip Meitiner, Pradeeka Seneviratne