Computer graphics
Focus
1
Label
Computer graphics
Name
Computer graphics
Actions
Incoming Resources
- LaTeX cookbook, over 100 practical, ready-to-use LaTeX recipes for instant solutions, Stefan Kottwitz
- Cyber design, photography, computer-manipulated photography
- Blender to Unreal Engine 5, the complete beginners guide
- Design essentials, Luanne Seymour Cohen
- 3D-Grafiken und Animationen mit Blender, Bernd Schmidt
- Perspective warps and distorts with Adobe tools, Jennifer Harder, Volume 1
- Microsoft Office PowerPoint 2003 step by step, Online Training Solutions, Inc
- Fonts, a guide for designers and editors, Gerald E. Jones
- Creating emotion in games, the craft and art of emotioneering, by David Freeman
- Perspective warps and distorts with Adobe Tools. :, Putting a new twist on Illustrator /, Jennifer Harder, Volume 2
- Introduction to InDesign CS6
- Introduction to Illustrator CS6
- Design for 3D printing, scanning, creating, editing, remixing, and making in three dimensions, Samuel N. Bernier, Bertier Luyt & Tatiana Reinhard ; foreword by Carl Bass, CEO of Autodesk
- Use ChatGPT to create SVG art, Jon Van Ost
- Blender 4, geometry nodes for beginners, 3D Tudor By
- The Blender 4 ultimate guide
- Digital Character Development, 2nd Edition, O'Neill, Rob
- Unity 2021 Cookbook - Fourth Edition, Smith, Matt
- Adobe Flash CS4 professional for Windows and Macintosh, Katherine Ulrich
- Adobe Photoshop CC for photographers, 2014 release : a professional image editor's guide to the creative use of Photoshop for the Macintosh and PC, Martin Evening
- The Photoshop CS5 pocketguide, Brie Gyncild
- Cascading style sheets, the definitive guide, Eric A. Meyer
- The Blender Python API, precision 3D modeling and add-on development, Chris Conlan
- Photoshop CS4, up to speed, Ben Willmore
- GPU gems 3, edited by Hubert Nguyen
- Vue 7, from the ground up, Ami Chopine, Vladimir Chopine
- Motion 5, Mark Spencer
- Green screen production master class, learn by video, Jeff Foster
- Learning Rhino 4
- Digital compositing for film and video, production workflows and techniques, Steve Wright
- The Photoshop Elements 15 book for digital photographers, Scott Kelby
- Adobe Illustrator CC, 2014 release, Brian Wood
- Mastering Autodesk Maya 2012, Autodesk official training guide, Todd Palamar, Eric Keller
- Visio 2007 bible, Bonnie Biafore
- Mastering SolidWorks 2015, rendering and visualiztion, Matt Perez
- Computer graphics, from pixels to programmable graphics hardware, Alexey Boreskov, Evgeniy Shikin
- Adobe Photoshop CS3 how-tos, 100 essential techniques, Chris Orwig
- Nuke 101, professional compositing and visual effects, Ron Ganbar
- Practice CSS Grid projects to build modern real world websites, Aarthi Elumalai
- Complete Maya programming, an extensive guide to MEL and the C++ API, David A.D. Gould
- Game and graphics programming for iOS and Android with OpenGL ES 2.0, Romain Marucchi-Foino ; technical editor, Effie C. Lee
- Modo 3 series signature courseware, with Dan Ablan
- Photoshop CS3 for Windows and Macintosh, Elaine Weinmann, Peter Lourekas
- Illustrator CC essentials
- The CUDA handbook, a comprehensive guide to GPU programming, Nicholas Wilt
- Jim blinn's corner, notation, notation, notation
- Non-photorealistic computer graphics, modeling, rendering, and animation, Thomas Strothotte, Stefan Schlechtweg
- Game engine gems 2, edited by Eric Lengyel
- Introducing ZBrush, Eric Keller
- 3D game textures, create professional game art using Photoshop, Luke Ahearn